Cogspire: Siege of the Amber Skies
“Every tower is a gadget you invent.”
Scroll or use arrow keysInvent your defense
Defend a floating clockwork city from a sky armada by building and upgrading brass towers along its sky-bridges.
The last clean city in the sky
Copper towers, gear-driven bridges and clock faces, held aloft by the Amber Heart, a giant living crystal that powers every engine in Cogspire.
Below the clouds, the Soot Armada rises to rip the Heart out and burn it in their furnaces.
Garrick & Wren
Four gadgets, three tiers
Defend. Build. Invent.
Smoke, iron and furnace glow
Iron airships with smokestacks, gas-masked sky-pirates and clockwork drones with red-amber eyes.
Outer rim to core
- 1 · Sunrise Docks – moorings and cranes
- 2 · Clocktower Quarter – under giant clock faces
- 3 · The Great Foundry – molten copper
- 4 · Stormgear Heights – lightning rods
- 5 · The Heart Chamber – a cathedral of brass
The Iron Maw
Flagship of the Soot Armada: a dreadnought the size of a city district, with a furnace mouth for a prow and grates glowing like teeth.
Copper, brass and amber
Round and friendly for the city, heavy and spiky for the Armada. Warm amber means powered and friendly; red-orange furnace glow means enemy. Thick soot-black outlines on characters and towers.
The Soot Armada is rising through the smog.
Defend the Amber Heart.
Siege of the Amber Skies